13/06/2025
3D Production Workflows Are Broken — Here’s How to Fix Them
Jonas Wallengren
Co-Founder & CEO

3D content is everywhere:


🛒 Product images on eCommerce sites
🎮 Game worlds and assets
🏗️ Industrial simulations
🎥 Visual effects in marketing

But behind the scenes, the production process for 3D teams is often a mess.

If you’ve ever worked on a 3D project with multiple stakeholders, tight deadlines, and scattered tools, you already know the pain: slow feedback, version chaos, repetitive manual work, and constant file hunts.

The truth is — most 3D workflows weren’t built for collaboration or scale. They were built for local, single-user setups.

It’s time for a rethink.

🧩 What’s Broken in the Traditional 3D Pipeline?

Here’s what we hear over and over from studios, freelancers, and enterprises:

Problem Impact

Tools are fragmented (Blender, Google Drive, ClickUp, etc.)
Time lost switching tools and syncing progress
Feedback is messy (email, Slack screenshots)
Miscommunication and missed changes
File management is chaotic.
Wrong versions, lost assets, wasted work
3D generation is slow
Time spent on repetitive modeling tasks
Collaboration is offline
Difficult to scale across teams or clients

In short, creative output suffers because workflows aren’t built for modern teams.

🧠 How AI + Workflow Integration Fixes This

Modern 3D teams need a workspace that’s:

That’s exactly what we’ve built in Virtuall — a 3D workspace combining:

Multi-model AI generation
Asset collaboration
Real-time previews
Team workflows & annotations
One-click sharing and exporting

🔄 Before vs After

💬 Real Teams, Real Fixes

🔧 What You Can Do Today

Ask yourself:

If you’re not happy with the answer, it might be time to try something new.

👉 Try Virtuall for free — and see how fast your 3D workflow could be.

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